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Unreal Engine 5 Character Creation, Animation, and Cinematics. He was the Principal Character Artist at THQ Studio Australia and Senior Character Artist at Electronic Arts in Montreal, Canada. This book takes you through the entire 3D movie production pipeline using free (open - source) software.By following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer.
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