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This textbook is a step-by-step guide to creating your first game using the Unity game engine. It covers topics such as programming languages, specifically C#, and computer graphics. The book is a part of the Unity from Zero to Proficiency Series and was published in 2019 by Independently Published. It has a length of 11 inches, a width of 8.5 inches, and a height of 0.5 inches, with 234 pages and a weight of 24.1 ounces. The author is Patrick Felicia and the book is in English.
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