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Table of Contents 1. Materials and Textures 3. Quick 2D Workflow 4. Customizing the Editor with Editor Classes 5. UVs and Animation 8. Optimization 13. Wrapping Things Up. by Alan Thorn.
When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.