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This textbook is perfect for anyone interested in programming and game development. With a focus on Python, the 4th edition of "Invent Your Own Computer Games with Python" by Al Sweigart provides a comprehensive guide to creating your own interactive games. The book covers a range of topics, including game design, programming languages, and video and electronic engineering. The trade paperback format is easy to carry and read, with a length of 9.2 inches, height of 0.9 inches, and width of 7 inches. The book weighs 25.5 ounces and contains 376 pages. Published by No Starch Press, Incorporated in 2016, this textbook is a great resource for anyone interested in pursuing a career in game development or Python programming.
When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.