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This textbook is a comprehensive guide to game design, prototyping, and development using Unity and C#. Written by Jeremy Gibson Bond, it covers various aspects of game development, including programming, math, and computer science. The book is 9.1 inches in length, 7 inches in width, and 2 inches in height, with a total of 1296 pages. The textbook is suitable for adult and further education levels, particularly those in the field of game design and development. It is a trade paperback format, published by Addison Wesley Professional in 2022, and is in English language. With a weight of 123.5 ounces, it is a valuable addition to any game developer's library.
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