When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.
Game Theory for Networks : Third International ICST Conference, Gamenets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers, Paperback by Krishnamurthy, Vikram (EDT); Zhao, Qing (EDT); Huang, Minyi (EDT); Wen, Yonggang (EDT), ISBN 3642355811, ISBN-13 9783642355813, Like New Used, Free shipping in the US
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.
When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.