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Game Character Modeling and Animation With 3ds Max, Hardcover by Clinton, Yancey, ISBN 1138427802, ISBN-13 9781138427808, Like New Used, Free shipping in the US Takes you step-by-step through the process of creating a playable 3D character using 3DS Max. This title offers an overview of the 3D real-time character asset creation pipeline. It takes you through the five major subjects used in the asset pipeline.
When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.