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Author: Gabriel Sassone, Marco Castorina. Title: Mastering Graphics Programming with Vulkan. This book will guide you through GPU-driven rendering and show you how to drive culling and rendering from the GPU to minimize CPU overhead.
When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.