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The "Beginning C++ Game Programming - Second Edition" is a beginner-level textbook authored by John Horton, published by Packt Publishing. Published in 2019, this book serves as a comprehensive resource for those interested in game programming with C++. Covering topics in the subject area of computers, games, and activities, this English-language textbook is presented in a book format and is designed for students and enthusiasts looking to enhance their understanding of programming for games. Whether you are a beginner looking to learn the basics or a seasoned programmer aiming to deepen your knowledge, this textbook offers valuable insights and practical guidance in the realm of game programming.
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