• Shop by category
  • Powered by eBay
  • Artificial Intelligence For Computer Games : An Introduction, Hardcover by Fu...

    • Item No : 388743193503
    • Condition : Like New
    • Brand : No brand Info
    • Seller : greatbookprices1
    • Current Bid : US $91.32
    • * Item Description

    • Artificial Intelligence For Computer Games : An Introduction, Hardcover by Funge, John David, ISBN 1568812086, ISBN-13 9781568812083, Like New Used, Free shipping in the US

      This book confirms your suspicion that the scaly-eyed green monster on the left has somehow learned you always shoot to the right when you enter the third dungeon. Writing primarily for game developers, Funge describes how to use artificial intelligence (AI) to make non-player characters (NPCs), usually autonomous sidekicks or cannon-fodder, progressively more sophisticated. With AI, NPCs can act in the game world, perceive it, react to it, remember it, search within it, weigh options, and, in essence, learn from their experience. He describes conventions and architecture and gives C++ codes for sample NPCs. Annotation ©2004 Book News, Inc., Portland, OR ()
    ★ Recommended Products Related To This Item
    ♥ Best Selling Products in this category